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According to Sidhu, generating 3D assets had been possible, but only with expensive tools like DSLR cameras, lidar scanners, and pricey software licenses. As an example, he cited the work of CyArk, a ...
By the 1990s, real-time 3D graphics were becoming increasingly common in arcade, computer and console games, leading to an increased demand for hardware-accelerated 3D graphics.
Lectures cover fundamental techniques of computer graphics such as 2D and 3D viewing, transformations, drawing lines and polygons, clipping and color to advanced techniques such as lighting, shadows, ...
Differentiable rendering has emerged as a pivotal suite of techniques bridging computer graphics with optimised, gradient‐based methodologies. By computing derivatives of rendering outputs with ...
On March 18, the Association of Computing Machinery (ACM) awarded computer science and electrical engineering professor Patrick M. “Pat” Hanrahan the prestigious Turing Award for his work on ...
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