Today we are very used to running a rich variety of operating systems and programs on our mobile devices, from Office on a Windows laptop to a game on our Android smartphones, we are accustomed to ...
If you cut your teeth on Z-80 assembly and have dabbled in other assembly languages, you might not find much mystery in creating programs using the next best thing to machine code. However, if you ...
A programming language that is one step away from machine language. Each assembly language statement is translated into a machine instruction by the assembler. Programmers must be well versed in the ...
Once we’ve built a computer, the next step is to develop an assembly language and then an assembler that can assemble our programs. In my previous column, we introduced the concept of the big-endian ...
Rollercoaster Tycoon wasn’t the most fashionable computer game out there in 1999. But if you took a look beneath the pixels—the rickety rides, the crowds of hungry, thirsty, barfing people (and the ...
When programming a microcontroller, there are some physical limitations that you’ll come across much earlier than programming a modern computer, whether that’s program size or even processor speed. To ...
Every now and again I start to wondering about something, and I often share my ponderings with the readers of Programmable Logic DesignLine. A few weeks ago, for example, I was speculating about the ...
The native language of the computer. In order for a program to run, it must be presented to the computer as binary-coded machine instructions that are specific to that CPU family. Although programmers ...
In the world of software engineering, code can take multiple forms from the time it's written by a programmer to the moment it is executed by a computer. What begins as high-level source code, written ...