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In the first part of this tutorial, we took a look at the idea behind Blender – mesh editing – and how to interact with vertices, edges, and faces to make a thing.
If you're looking for a quick and easy project in Blender, or just need to create a 3D model from a 2D reference image, then we've got you covered!
A basic introduction to Blender to help you learn how to make 3D objects for use in Android game development environments like Unity.
Here’s how the math goes, if you’re wondering. The ‘cylinder’ of our part is 2 3/8″ in diameter, and we want a 1″ diameter hole in the middle. Subtract 1 inch from 2.375 and you get 1.375.