Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...