As VR headsets like the Oculus Rift move closer to production, we've started to see more software showcasing what the format can achieve. In some cases, that's been courtesy of expensive tech demos ...
Sinn Studio uses Aura to halve production time and ship Zombonks in early access in just 5 months while increasing content pipeline 5X; Ramen VR introduces Editor-Use Agent and Coding Agent for ...
Cover Corporation announced that it started developing a virtual live performance project using Unreal Engine that is tied to Hololive Production and its Vtubers. The company also opened a new job ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...