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Modern multithreaded, asynchronous code can be hard to debug. The complexity that comes with message passing and thread management results in bugs that can seem non-determinant, with little or no ...
Uno Platform is previewing support for the Visual Studio Code editor after a recent Blazor WebAssembly 3.2 preview added debugging to the problematic project.
MCS accepts the code but provides (on request) debugging information, which points to the exact problem when you execute the generated C code. In the screenshot below (Figure 4), MCS is used to ...