“3F” — “Miss!” “5G” — “Miss!” “10H” — “Hit!” Does this look familiar? You got it! You hit your opponent's battleship in the “The Battleship Game.” In my day, we played the game with paper and pencil.
Introduction: Why we are debugging / Henry Lowood and Raiford Guins -- Achievements / Mikael Jakobsson -- Adventure / Nick Montfort -- Amusement arcade / Erkki Huhtamo -- Artificial intelligence / ...
When it comes to modern games, debugging tools are a necessity as developers attempt to test certain aspects of their game, try out new functionality before it goes live for gamers, and fix any ...
Programming is a constant game of mental Jenga: one line of code stacked upon another, building a tower of code you hope is robust enough not to come crashing down. But it always does, as code never ...
Remote Debugging of Loadable Kernel Modules with kgdb: a Knowledge-based Article for Getting Started
As many kernel developers and hackers have known for years, loadable/unloadable kernel modules (like user-space applications) are almost never bug-free. With the continuing use and development of ...
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