News
Speaking to bit-tech for a forthcoming Custom PC feature about the future of OpenGL in PC gaming, Carmack said 'I actually think that Direct3D is a rather better API today.' ...
Direct3D 11 mandated support for complex programmable tessellation and compute shader integration. Although Khronos' OpenCL specification provides a general API for GPGPU programming, this didn't ...
Wine 3.0, by contrast, brings official support for both Direct 3D 10 and Direct3D 11 - the latter only one version short of Microsoft's Windows 10-exclusive Direct3D 12, the current release.
Valve releases open source Direct3D to OpenGL translator It should aid porting Windows games to other platforms, but it won't be revolutionary.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results