Many games provide one-time, narrative experiences that can only be experienced once (games such as Outer Wilds, and puzzle games like Cocoon are arguably most enjoyable the first time around), while ...
To continue reading this content, please enable JavaScript in your browser settings and refresh this page. Preview this article 1 min Using a $5 million grant from a ...
More than 50 years after Don Rawitsch introduced Oregon Trail in his eighth grade class, the debate continues: Can games become a legitimate tool for learning? Proponents of game-based learning have ...
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...
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