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“Our main goal was to create a 3D world that gives the feeling of exploring a 2D drawing at each moment,” explains art director Marc Lericolais. “There are actually no textures in the game.
His own game generator learned from videos to create abstract platformers. Nvidia used video data to train a model called GameGAN, which could produce clones of games like Pac-Man.
It will make it easy to build new game environments on the platform, even if you don’t have any design skills. Roblox plans to roll out a generative AI tool that will let creators make whole 3D ...