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This idea of an 'infinite forest' isn’t just a visual effect, it’s a scalable, modular biome built with Nanite Foliage, a next-gen extension to Unreal Engine’s virtualised geometry pipeline.
Halo is moving to Unreal Engine 5. Here’s the topline from 343 but…not 343, as along with this announcement is a rebrand to “Halo Studios”: “We’re entering a new dawn for Halo.
New Unreal Engine virtual camera lenses allow you to easily make visual effects VFX more realistic by adapting the cine camera to include ...
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