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This is part two of a series demonstrating how to create an FPS for Android with Unity. This part looks at mobile controls, 3D terrain and moving targets.
Creating characters in the Avatar: The Last Airbender universe is a little different from most TTRPGs. Here's what you need to know.
Aside from changing a few keybindings here and there, you probably move your character around in much the same way in each of those worlds. But what if you're not doing it the way other people do?