In C and C++, it can be very convenient to allocate and de-allocate blocks of memory as and when needed. This is certainly standard practice in both languages and almost unavoidable in C++. However, ...
A topic that I find particularly interesting, which is raised by many embedded software developers whom I meet, is dynamic memory allocation – grabbing chunks of memory as and when you need them. This ...
As someone who has spent over two decades in the embedded systems industry, I’ve seen the vast evolution of technology—from 8-bit microcontrollers to today’s sophisticated, multicore systems. Yet, one ...
In the first part of this series, we covered the basics of pointers in C, and went on to more complex arrangements and pointer arithmetic in the second part. Both times, we focused solely on pointers ...
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