Throughout the IT industry’s history, computer games have been one of the drivers behind technology innovations. Computer gamers are hungry for more hardware computing power; they are eager to push ...
This article is a guest contribution from mobile games industry veteran Tim Harrison (pictured right). Last week s report by Comscore on the improving health of the US mobile games business fanned a ...
Gerardo is a marketing major and copywriter with over 4 years of experience. He fell in love with gaming as a toddler when his maternal grandmother bought him a Nintendo NES. Ever since then, he ...
The last panel of the day at GCDC's mobile track concerns cross-platform publishing the increasing trend to extend mobile games to PC, the web, console and/or handheld. Michael Schade of Fishlabs is ...
Global mobile gaming revenue rose slightly to $81.8 billion in 2025, while non-game app consumer spending surged 21% to $85.6 billion. That's according to Sensor Tower's State of Mobile 2026 report, ...
On a PC, apps like games and maybe anything else that is using the GPU directly to process the display generally work at fixed resolutions, like 1920x1080 or 216x1440, and when running in full screen ...
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