It's been nearly three years since hand tracking first came to the original Oculus Quest VR headset, but the second generation of the feature has so far been limited to the Meta Quest 2 (formerly ...
Oculus Quest 2 fans had a surprise during Gamescom's Opening Night Live presentation in August. Owlchemy Labs - best known for Vacation Simulator and Cosmonious High - teased a new multiplayer VR game ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
The hard-to-find standalone VR headset is getting even more immersive with new games and experiences that support hand tracking. Nobody could have predicted that a year after launch the Oculus Quest ...
Meta introduced its Hand Tracking 2.0 system last year, but it’s now the default for apps ahead of the April deprecation of 1.0. Meta introduced its Hand Tracking 2.0 system last year, but it’s now ...
I wonder if there will be a greater sense of disconnect with the hand tracking feature. Controllers provide valuable haptic feedback, which adds to the immersive experience. Even the experience of ...
Picture indicating where you’d like to go. You likely thought of pointing, right? That’s why we opted to use a ‘pointing’ method for movement in Myst. When you’re in teleport mode, you can point to ...