A talented artist and Super Smash Bros. fan makes an impressive character trailer for the infamous Skull Kid from The Legend ...
The director of the Super Smash Bros. series, Masahiro Sakurai, shares a new purchase he made that's got gamers excited.
Super Mario 64 2 was the tentative title for a Mario game in development that served as the direct sequel to Super Mario 64, intended for release in 1999. It was going to be for the Nintendo 64DD ...
Super Smash Bros. series director Masahiro Sakurai reveals how the Nintendo crossover platform fighter first got its iconic name.
For the most part, the name Super Smash Bros. title makes a lot of sense - super, because, well, Super Mario, Super Nintendo Entertainment system, Nintendo just used it a lot. Smash, because they ...
This structure allows for two fundamental truths that keep the combat in Brothership engaging for most of its runtime.
In the ’90s, Rare released the original Donkey Kong Country trilogy on Super Nintendo. A trio of 2D sidescrolling games, the ...
It’s the “no-item” style of play from Super Smash Bros. for Mario Party, intended to make the game hard for casuals and remove the blame from sore losers who claim that everyone else is only ...
However, our investigative journalists uncovered concept art, spoke with former ... Ironically, the prolific fighting game ...
For more news, information, media, and guides on Super Smash Bros. Ultimate, be sure to peep all of our previous coverage of the platform fighter by clicking right here. In the most recent and ...
Super Mario Party Jamboree closes out the console ... The biggest surprise is a full single-player story mode that takes cues from Super Smash Bros. Ultimate’s World of Light.