Alex Ruiz follows up his popular JavaOne 2007 presentation with this introduction to test-driven GUI development with FEST. Learn what differentiates FEST (formerly TestNG-Abbot) from other GUI ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. This article dives into the happens-before ...
Mock objects have been well covered in various literature, notably in Astels’ Test Driven Development: A Practical Guide. We won’t repeat that discussion here; instead we provide a brief description ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Senyo Simpson discusses how Rust's core ...
Alex Martins, advisor for continuous testing at CA Technologies: The main differentiator for us is removing the barrier for Test Driven Development and Acceptance Test Driven Development. In TDD and ...
The 2012 Embedded Systems Conference (East) in Boston was a great success this year. There were a number of great themes this year ranging from the internet of things to agile development techniques.
Test-driven development may be more talked about than practiced Your email has been sent Everyone is talking about test-driven development. Is anyone actually doing it? TDD has been embraced by the ...
Value stream management involves people in the organization to examine workflows and other processes to ensure they are deriving the maximum value from their efforts while eliminating waste — of ...
There are various ways to build and test software. The specific process followed depends on a variety of factors, including the project itself, team members, project schedule and so on. One such ...
Test-Driven Development (TDD) represents an iterative software development strategy in which developers author automated tests before writing the corresponding production code. This methodology is ...
I'm a big fan of Test Driven Development (TDD); but I've discovered that some things are easy to unit test (e.g. interfaces, objects) and some things are hard. Dependencies between classes create ...
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