A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
UPDATE: A new report from Bloomberg outlines some of the changes reportedly coming to the policy. According to the report from Jason Schreier, Unity told staffers in a meeting this morning that it's ...
On September 12, Unity announced that beginning January 1, 2024, its pricing for developers would include a “Runtime Fee,” a new 20-cent charge to be levied every time a player installed a game after ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
Unity just alienated a lot of its developers with new runtime fees. Its insiders dumped a lot of shares before that announcement. The rumored production cuts for Apple’s Vision Pro bode ill for ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
Unity Software posted strong revenue gains but a big GAAP loss for Q1. Free cash flow turned negative after a strong performance in last year's Q1. So long as revenue keeps racing higher, Unity ...
Unity Software Inc. (U) is making partnerships a central pillar of its turnaround strategy, with management emphasizing that collaborations are not just about product adoption but about creating ...
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