Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That’s why this news about ...
Unity has announced the next version of its engine will launch in 2024 and expand on its "responsibly sourced" AI tools. Unity 6, as announced at yesterday's Unite event, will feature performance ...
The indie game development community is in turmoil following Unity's announcement of a new pricing system that will charge developers per user on initial download, instead of a flat engine licensing ...
Usually, when you hear about games being decompiled and rebuilt, the games are often decades-old relics, loving and saved from the ravages of time. [MattKC] recently set out to decompile the 2015 game ...
Following Unity’s announcement of its new Runtime Fee that charges developers using Unity for every game installed after a certain threshold, plenty of developers across the industry began looking ...
Game engine corporation Unity Technologies noted on the 15th that the adoption rate of its next-generation engine "Unity 6" reached 40%, with cumulative downloads surpassing 3 million. The company ...
The week of GDC 2015 came and went, and perhaps the biggest news outside of new developments on the virtual reality front, was related to game engines. Epic Games, Unity, and Valve released a triple ...
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