The arguments for using generative AI to create placeholder assets don't hold up, especially when they keep leaking into finished games.
4don MSNOpinion
Capcom reassures fans it won't use generative AI assets for games, but for game development instead
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind ...
Another highly-anticipated RPG has been spotted with its hands in the generative AI jar.
Generative AI in Gaming Is Here, but Facing Pushback From Gamers — and Developers ...
Capcom's AI policy has finally been revealed in their latest Company Briefing for Individual Investors. Learn all about it ...
Game Rant on MSN
Capcom Takes a Stand Against AI-Generated Game Content, but It's Still Using AI in Development
Capcom tells investors it will refrain from using AI-generated content in its games, but it's not avoiding the controversial ...
"We don't use it to create any assets that will be in the game," says Owlcat, developer of Mass Effecty game The Expanse: ...
David Lumb is a senior reporter covering mobile and gaming spaces. Over the last decade, he's reviewed phones for TechRadar as well as covered tech, gaming, and culture for Engadget, Popular Mechanics ...
Google has detailed the next phase of its 'Living Games' concept: using autonomous AI agents as a core component to support cloud-based game development. Announced at GDC Festival of Gaming, Google ...
The CEO and founder of Swedish developer Embark Studios, Patrick Söderlund, has said that the company is not using AI as a means of reducing its investment in people. Speaking to GamesBeat, the ...
Capcom draws a firm line on AI-generated assets in their games. Capcom has stepped in to address one of the biggest talking ...
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