Starfield's optimization has caused crashes and performance issues, with the game's memory allocation and inefficient execution of commands being major factors. Vkd3d developer Hans-Kristian Arntzen ...
Intel has announced that it is going to start officially supporting the Khronos Group's Vulkan low-level graphics application programming interface (API) on its latest GPUs, following a period of beta ...
NVIDIA and id Software have posted a direct feed video of the PC version of DOOM running on the Vulkan graphics API renderer. The Vulkan version of DOOM will be released soon after the regular PC ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Unity game engine, which powers most of the apps on the Oculus store, ...
The first time PEAKis launched on Steam, players are prompted with a choice of launch option: DirectX 12 or Vulkan. Though these two APIs essentially serve the same purpose, the differences between ...
Earlier this week the Khronos Group issued a press release concerning the availability of a finalised OpenCL 2.2 specification with SPIR-V 1.2. However, eagle eyed Scott Michaud at PCPer noticed ...
Not sure if there is a Star Trek reference hanging around, but Vulkan is a new open standard for 3D graphics and rendering maintained by Khronos. The idea is that is it is being designed from the ...
If you’ve been playing Valheim since release, then you probably already know what to expect when you go to launch your game. After an update in late February, though, many users started seeing a new ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
You may have noticed while you're launching BG3 in the Larian Launcher that you're given a choice on whether or not to launch the game using Vulkan or DirectX 11. If you're unsure what these mean or ...