It can be really hard to warm up to coding in Assembly. But this tutorial looks to make it understandable and (almost) easy. It focuses on programming a game for the ZX Spectrum. But you won’t need ...
The ZX Spectrum is perhaps most fondly remembered as a home computer and a games machine. [Tito] has grabbed the faithful black plastic box and turned it into a frequency counter as an innovative ...
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This column was contributed by Philip and Andrew ...