One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
Microsoft’s upcoming DirectX 12 API will bring plenty of performance improvements but one the most impressive is its ability to mix GPUs and combine Radeon and Geforce graphics cards for some extra ...
With the Games Developer Conference right around the corner we've started to see more gaming and technology announcements cropping up, but a new report on DirectX 12 is certain to raise the eyebrows ...
NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
As long as we have been able to cram multiple video cards into our computers, the branding from NVIDIA and AMD had been the same. NVIDIA calls its multi-GPU tech SLI and AMD has coined theirs ...
The Vulkan API has supported multiple GPUs since early March 2018 when version 1.1 was released. Since that time, developers have been working to incorporate multi-GPU support into their games, and we ...
There's been a great deal of confusion over what it means to support various DirectX 12 feature levels and how this relates to various GPUs from AMD, Intel, and Nvidia. AMD and Nvidia have been ...
Graphics Cards Resident Evil Requiem is one of the few games to use GPU data decompression but it's a bit hit and miss as to whether your GPU will ever actually use it Graphics Cards Nvidia's RTX Mega ...
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