December 13, 1994: Apple strikes a deal with Bandai, Japan’s largest toymaker, to license Mac technology for the creation of a new videogame console called the Pippin. The device, powered by a PowerPC ...
Apple would handle the case design and logic board engineering, leaving manufacturing and literally everything else, for Bandai to figure out. At some point along the way, someone at Apple went ...
Send in the clones The Pippin games console came out of this initiative. As part of it, Apple planned to license the Pippin's design itself out to third parties who would then create sell their own ...
Apple is not a name you usually associate with the infamous console wars of the early '90s. But way before the era of the iPods and the iPhones, in the age of the PlayStation 1, the Nintendo 64, and ...
In mid-1993, Apple had sluggish performance with all of laser printers and color monitors developed by investing 600 million dollars (about 63 billion yen), which had been poor. In 1993 PC market at ...
The early 90s were pretty grim for Apple. Employees didn't feel great about then-CEO John Sculley's hands-off leadership, and lots of the company's cash — too much, perhaps — was tied up in R&D for ...
We all know how successful Apple has been as a company that churns out hardware each year for maximum profits, but let us hark back to a time when they tried to make a gaming console called the Pippin ...
Apple makes billions of dollars from games every year, and starting tomorrow, it might introduce a device that could help it make a few billion more. But that will come despite the company’s ...
One of the most eagerly-anticipated features of the new Apple TV, set to be unveiled today, is that it will be geared toward the gamer market — maybe even taking on console powerhouses like the Xbox ...
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