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In the first part of this tutorial, we took a look at the idea behind Blender – mesh editing – and how to interact with vertices, edges, and faces to make a thing.
A basic introduction to Blender to help you learn how to make 3D objects for use in Android game development environments like Unity.
As far as the creation of our ‘thing’ in Blender, we didn’t get very far. There’s still flanges and holes and round overs to do, but this is only part one of this Blender tutorial.
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