The scenarios aim to replicate real-world challenges officers face in the field, particularly when responding to people in ...
The global virtual reality (VR) market size is estimated to grow by USD 133.17 billion from 2025 to 2029, according to ...
To play in one of Sandbox VR's virtual worlds, players strap on headsets and motion sensors. These devices facilitate full ...
Snack food makers are optimistic about the future with 92% anticipating at least some growth for the next three years, ...
VR offers many opportunities for architects to design and communicate their work, and also for architectural learning and ...
The citizens’ group Let’s Back the Blue 2.0, an organization formed several years ago to provide financial and emotional ...
Human Within isn't quite a full-fledged VR game, but it's also not as hands-off as typical interactive fiction titles.
These are just a few of the experiences at Touro University’s state-of-the-art Mixed Reality Lab that debuted at the Cross ...
Commentary: Smart glasses feel more ready than they've ever been, but Android XR and Apple will be key in making them ...
The tech industry stands at the forefront of this revolution, and with great innovation comes even greater responsibility.
Nvidia has announced that GeForce Now is coming to VR later this month. The news comes from a recent blog post, where the ...
Meta announced that Supernatural now boasts over 100,000 users, putting its first-party fitness app’s revenue in the millions. Launched in 2020, Supernatural gamifies fitness with some very Beat Saber ...