Throughout the 90s, new releases and shifting gaming trends helped redefine the concept of a video game clone. Instead of ...
It’s just missed out on Halloween but this new survival horror from the maker of Forbidden Siren and Gravity Rush has some ...
Whether public artwork, museum artefact, children’s playground piece or backyard accoutrement, what next lives await the ...
Clue began as a wartime entertainment that's evolved into one of the most famous board games of all time. We look at the game's history in its 75th anniversary year.
Keiichiro Toyama explains why Splitterhead changed from an open-map to a non-linear narrative during development.
In an interview with Game Rant, Bokeh Game Studio's CEO discussed Slitterhead's mission structure and how the maps were ...
Popular game creator Keiichiro Toyama talks his newest creation, Slitterhead, an action-horror game centered around taking possession of NPCs.
The context: OpenAI is the latest tech company to debut an AI-powered search assistant, challenging similar tools from competitors such as Google, Microsoft, and startup Perplexity. However, none of ...
Game Rant interviews MachineGames about Indiana Jones and the Great Circle and how it was made to give players the ideal ...
SXSW Sydney returned this month, bringing the tech, film, music, and games festival back to Australia for its second year. This time SXSW Sydney's video game showcase took place at the University of ...