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Clair Obscur: Expedition 33's design language takes inspiration from Persona 5. The turn-based RPG's creative director, ...
Is this intentional? With so much detail, do you think most players will notice this? Guillaume Broche: Yes. The game was intentionally designed to look like a painting because the way you see it ...
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Game Rant on MSNOne of Clair Obscur's Most Popular Songs Almost Didn't Make It in the GameExpedition 33 is one of its most memorable aspects, but one of its best songs almost never appeared in the game.
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Game Rant on MSNClair Obscur Director Reveals What He Loves About Persona 5Sandfall Interactive CEO reveals what he loves about Persona 5 and how Atlus's seminal JRPG influenced Clair Obscur: ...
The success of Clair Obscur: Expedition 33 – which sold 2 million copies within 12 days of launch – has meant all eyes are ...
Persona 5 is arguably one of the best video games ever made, and the team at Sandfall Interactive has big praise for it, too.
But Sandfall Interactive's chief operating officer is staying vague about whether that's a sequel or something entirely new.
GameSpot may get a commission from retail offers. Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating ...
In 2020, at the height of the Covid pandemic, Guillaume Broche was like millions of others around the world. "Bored in their job and wanting to do something different." Working for French gaming ...
The creative director of Clair Obscur Expedition 33 says Persona 5 is the best game in the world when it comes to combat and UI visuals.
Clair Obscur: Expedition 33 has been a roaring success, in a major win for developer Sandfall Interactive as well as smaller ...
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