A flexible text-based visual novel engine for Godot 3.x written in GDScript. Partly inspired by Ren'Py. The goal of this engine is to be an extensible visual novel system capable of integrating itself ...
Abstract: This paper explores the use of visual scripting languages in game engines, particularly in Unity, comparing different third-party frameworks. The typical applications of visual scripting in ...
Code editor integration for supporting Visual Studio as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results
Feedback